The object of the game is to avoid enemies and their attacks by using your arsenal of guns and weapons. At first glance, this game may appear complicated to a first-time player, but it’s simple if you stay focused on the fact that time only moves when you do. Superhot, a shooter-style game, offers a one-of-a-kind angle thanks to its time-based mechanic. With that, Celeste is less about blindly failing screens and more about learning the exact movement to get past them. The controls are ultra-tight, much more so than other platformers, giving you precise control over how Madeline jumps and dashes. It’s a tough game, but not an unfair one. As a character, Madeline faces a challenge she can just barely overcome, and in the same way, Celeste tasks you with challenges you can just barely overcome. Tone is what sets it above its counterparts. The story sticks out, but Celeste is still a challenging platformer, first and foremost. It offers a compelling narrative that gets right to the edge of being on the nose but never goes past that line. It’s one thing for a game to brood in the corner like a spoiled child, but that’s not what Celeste does. Celeste is a challenging game, but it’s one that everyone should play. On a journey of self-discovery, Madeline decides to climb Celeste mountain, where she encounters demons internal and external. You play as Madeline, a young girl riddled with anxiety and self-doubt. It’s a knuckle-busting 2D platformer in the vein of Super Meat Boy and Shovel Knight but takes itself much more seriously. Celeste perfects the art of balancing challenge with reward.
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